Mad Libs in Motion - at Autodesk

The Marketing team at Autodesk in San Francisco wanted to shake things up a bit... and shake they did! To meet management's goals of opening minds to fresh ideas and unifying the employees into a cohesive working group, LUDIKA designed "Mad Libs in Motion."

Mad Libs in Motion is a movement-based, add-on game, wherein each participant takes a turn being the "Director." The Director draws a card that prompts the creation of a new movement, group formation, or other element of choreography. The Director also is invited to choose a Qualifier card, which shapes the first element with descriptions like "slow as molasses," or "5 times fast." 

The Director performs his/her newly-created movement, and then the group copies it (while the Director makes any desired refinements). The music starts up again, and all players start the co-created choreography from the beginning, adding on the newest Director's addition. 

The result? An impromptu performance of a synchronized, whimsical dance that defies rules or expectations... co-created by a group of colleagues who arrived silently from their respective cubicles with stressed expressions, and walked out together as activated creatives still laughing while rubbing their jaws from smiling so much.

A 6-Month Course in the Art of Play

What if ten people in a class speak ten different languages? How do you find a common method of communication? One answer: Play!

For six months, Kate Spacek facilitated weekly "experiments" to explore what Play is and what it is not, what is required for people to enter a playful state of mind and body, and how perceptions of Play differ across cultures. 

Using games as a foundational tool to integrate art, movement, story-telling, sound, non-verbal communication, team challenges, and all sorts of spontaneity, the course content was a surprise to every student, every time. To find each student's own definitions and parameters of Play, occasionally the activities triggered some discomfort, which in itself was a powerful learning experience for all involved. And Kate pushed her own boundaries as well, making it a rule to add at least one newly-designed game or untested activity to the curricula each week.

Most frequently, classmates who entered the studio as strangers were crafting lunch plans together after class. Middle-aged men and women became teary-eyed, confessing they had not felt these sensations since childhood. Students entered as adults busy with the rigors of daily routine and walked out calm, liberated, and wide-eyed to the possibilities of creative potential around them and within them. 

HAPPY Bootcamp - Revisited

How fortunate! LUDIKA was invited again to facilitate an afternoon of Play at HAPPY Bootcamp, the brilliant creation of HAPPY: The Movie's producer, Eiji Han Shimizu. Rooted in practices of mindfulness, HAPPY Bootcamp gently and effectively invites participants to find their "happy" from within.

A genuine state of Play brings people to the present moment, letting go of concerns about their task list at the office or looking bad in front of others. Play and mindfulness go hand-in-hand.

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